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What Are the Game Mechanics in Online Slots? – Skewed ‘n Reviewed

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What Are the Game Mechanics in Online Slots? – Skewed ‘n Reviewed

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Online slot machines, just like the majority of other gambling games, are based on mathematical models. So when someone says that gambling is all about luck, they are partially correct. Machines hardly have feelings or memory in order to determine whether you are going to win or lose. Everything is done beforehand by game mathematicians and game designers. It is an intricate process of balance in the game to keep the players on their toes as well as thoroughly entertained. After all, if the game is not balanced, you will lose interest rather quickly, and the casino will not get any profit. Therefore, today we are taking a look behind the scenes at game development and mechanics of online slots.

Slot Mechanics: A Brief Explanation

As we mentioned earlier, slot machines are purely mathematical creations. In order to create a perfect slot machine, you have to understand not only the basics of gameplay but the ins and outs of probability theory. Why would any online casino need a probability theory or statistics for their slot machines? Let’s review a practical example. For instance, you need to get three scatter symbols to get a bonus. Naturally, you cannot get a reward for every single spin. Therefore, a game mathematician must calculate how often a player can actually see scatters on the screen and on which reels they can appear. After thorough calculations, game designers can come up with a paytable and test their gameplay. Besides, the majority of slot machines, at least licensed ones, will use random number generators to follow the rules of fair gambling. To get you more details in further sections, we will focus on payback percentage, volatility, and bonus rounds.

Payback Percentage

The first thing you should know as a player concerns the average payback percentage or RTP, a.k.a. return to the player. Precisely this percentage establishes how much you are getting from a slot machine. Let’s review another example of how we can calculate it.

For instance, you bet $1000 using a slot machine. It will pay you back around $900. This $900 we can divide by the previous $1000, and we will get 0.90. From what we remember from school, this number can be multiplied by 100 to get 90%. This will be your average return to the player. However, it doesn’t necessarily mean that you will actually get 90%. The majority of machines have 96% of RTP. With that said, this percentage will depend on the random number generator and other small details.

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Probability Theory and Statistics

There is also another trick. You have $100, and you bet one dollar for each spin. Using our previous calculations, you’re likely to have $90 of payouts with perfect conditions. Therefore, on the next 90 spins, you’re likely to get $80 and so on. At last, you have only $10, and if you play through them, they will not be returned to you. The beauty of mathematical models and why the house always wins.

However, precisely the probability theory will not allow this situation to happen. As we mentioned before, it is all about balance. There will be times when you actually win the money. Still, the principle partially applies. The more you wager, the smaller the chances of actually getting your payouts.

This conclusion also brings us to the theory of mathematical expectations. Statistics will tell you to raise your bets if you had several unsuccessful spins. Math can help you to determine that the more failed attempts you get, the higher the chances of a bigger payout. Nevertheless, this technique is definitely risky and daring.

Bonus Rounds

Suppose the final point concerns bonus rounds. Sadly, there is no unified formula to calculate how often you can get a bonus round. Everything will depend on the number of symbols in play, the return to the player, and the peculiarity of the bonus itself. The easiest way for a game designer to limit the frequency of bonuses is to place bonus symbols on particular reels. That is why the majority of slot machines will have Scatter symbols on the second, third, and fifth reels. The second step would be to calculate the general amount of different symbols in relation to Scatters or bonus symbols. Using a basic probability theory principle, we can establish that if a slot machine has 10 symbols and one of them is a scatter, an ideal probability of getting all three bonus symbols for the game would be 0.1%. However, rarely anything in this life is a deal, and these calculations can only apply in theory.

Final Thoughts

This was definitely a productive review. As you clearly saw today, slot machines use math above all else. They are all about probability theory and statistics. Even though game mechanics can include different bonuses and the overall gameplay, precisely mathematical models make all slot machines unique. Without a proper formula behind the game, it will hardly be interesting and balanced. Therefore, all game mechanics behind your favorite slot machines rely on the basic principles of probability theory, statistics, and mathematical expectations.




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Review: SAMARITAN, A Sly Stallone Superhero Stumble

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Review: SAMARITAN, A Sly Stallone Superhero Stumble

Hitting the three-quarter-century mark usually means a retirement home, a nursing facility, or if you’re lucky to be blessed with relatively good health and savings to match, living in a gated community in Arizona or Florida.

For Sylvester Stallone, however, it means something else entirely: starring in the first superhero-centered film of his decades-long career in the much-delayed Samaritan. Unfortunately for Stallone and the audience on the other side of the screen, the derivative, turgid, forgettable results won’t get mentioned in a career retrospective, let alone among the ever-expanding list of must-see entries in a genre already well past its peak.

For Stallone, however, it’s better late than never when it involves the superhero genre. Maybe in getting a taste of the MCU (Marvel Cinematic Universe) with his walk-on role in the Guardians of the Galaxy sequel several years ago, Stallone thought anything Marvel can do, I can do even better (or just as good in the nebulous definition of the word).

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The property Stallone and his team found for him, Samaritan, a little-known graphic novel released by a small, almost negligible, publisher, certainly takes advantage of Stallone’s brute-force physicality and his often underrated talent for near-monosyllabic brooding (e.g., the Rambo series), but too often gives him to little do or say as the lone super-powered survivor, the so-called “Samaritan” of the title, of a lifelong rivalry with his brother, “Nemesis.” Two brothers entered a fire-ravaged building and while both were presumed dead, one brother did survive (Stallone’s Joe Smith, a garbageman by day, an appliance repairman by night).

In the Granite City of screenwriter Bragi F. Schut (Escape Room, Season of the Witch), the United States, and presumably the rest of the world, teeters on economic and political collapse, with a recession spiraling into a depression, steady gigs difficult, if not impossible, to obtain, and the city’s neighborhoods rocked by crime and violence. No one’s safe, not even 13-year-old Sam (Javon Walker), Joe’s neighbor.

When he’s not dodging bullies connected to a gang, he’s falling under the undue influence of Cyrus (Pilou Asbæk), a low-rent gang leader with an outsized ego and the conviction that he and only he can take on Nemesis’s mantle and along with that mantle, a hammer “forged in hate,” to orchestrate a Bane-like plan to plunge the city into chaos and become a wealthy power-broker in the process.

Schut’s woefully underwritten script takes a clumsy, haphazard approach to world-building, relying on a two-minute animated sequence to open Samaritan while a naive, worshipful Sam narrates Samaritan and Nemesis’s supposedly tragic, Cain and Abel-inspired backstory. Schut and director Julius Avery (Overlord) clumsily attempt to contrast Sam’s childish belief in messiah-like, superheroic saviors stepping in to save humanity from itself and its own worst excesses, but following that path leads to authoritarianism and fascism (ideas better, more thoroughly explored in Watchmen and The Boys).

While Sam continues to think otherwise, Stallone’s superhero, 25 years past his last, fatal encounter with his presumably deceased brother, obviously believes superheroes are the problem and not the solution (a somewhat reasonable position), but as Samaritan tracks Joe and Sam’s friendship, Sam giving Joe the son he never had, Joe giving Sam the father he lost to street violence well before the film’s opening scene, it gets closer and closer to embracing, if not outright endorsing Sam’s power fantasies, right through a literally and figuratively explosive ending. Might, as always, wins regardless of how righteous or justified the underlying action.

It’s what superhero audiences want, apparently, and what Samaritan uncritically delivers via a woefully under-rendered finale involving not just unconvincing CGI fire effects, but a videogame cut-scene quality Stallone in a late-film flashback sequence that’s meant to be subversively revelatory, but will instead lead to unintentional laughter for anyone who’s managed to sit the entirety of Samaritan’s one-hour and 40-minute running time.

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Samaritan is now streaming worldwide on Prime Video.

Samaritan

Cast
  • Sylvester Stallone
  • Javon ‘Wanna’ Walton
  • Pilou Asbæk

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Matt Shakman Is In Talks To Direct ‘Fantastic Four’

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According to a new report, Wandavision’s Matt Shakman is in talks to direct the upcoming MCU project, Fantastic Four. Marvel Studios has been very hush-hush regarding Fantastic Four to the point where no official announcements have been made other than the film’s release date. No casting news or literally anything other than rumors has been released regarding the project. We know that Fantastic Four is slated for release on November 8th, 2024, and will be a part of Marvel’s Phase 6. There are also rumors that the cast of the new Fantastic Four will be announced at the D23 Expo on September 9th.

Fantastic Four is still over two years from release, and we assume we will hear more news about the project in the coming months. However, the idea of the Fantastic Four has already been introduced into the MCU. John Krasinski played Reed Richards aka Mr. Fantastic in Doctor Strange in the Multiverse of Madness. The cameo was a huge deal for fans who have been waiting a long time for the Fantastic Four to enter the MCU. When Disney acquired Twenty Century Fox in 2019 we assumed that the Fox Marvel characters would eventually make their way into the MCU. It’s been 3 years and we already have had an X-Men and Fantastic Four cameo – even if they were from another universe.

Deadline is reporting that Wandavision’s Matt Shakman is in talks to direct Fantastic Four. Shakman served as the director for Wandavision and has had an extensive career. He directed two episodes of Game of Thrones and an episode of The Boys, and he had a long stint on It’s Always Sunny in Philadelphia. There is nothing official yet, but Deadline’s sources say that Shakman is currently in talks for the job and things are headed in the right direction.

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To be honest, I was a bit more excited when Jon Watts was set to direct. I’m sure Shakman is a good director, but Watts proved he could handle a tentpole superhero film with Spider-Man: Homecoming. Wandavision was good, but Watts’ style would have been perfect for Fantastic Four. The film is probably one of the most anticipated films in Marvel’s upcoming slate films and they need to find the best person they can to direct. Is that Matt Shakman? It could be, but whoever takes the job must realize that Marvel has a lot riding on this movie. The other Fantastic Four films were awful and fans deserve better. Hopefully, Marvel knocks it out of the park as they usually do. You can see for yourself when Fantastic Four hits theaters on November 8th, 2024.

Film Synopsis: One of Marvel’s most iconic families makes it to the big screen: the Fantastic Four.

Source: Deadline

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Dan Aykroyd, Chevy Chase Star in ‘Zombie Town’ Mystery Teen Romancer (Exclusive)

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Dan Aykroyd and Chevy Chase have entered Zombie Town, a mystery teen romancer based on author R.L. Stine’s book of the same name.

The indie, now shooting in Ontario, also stars Henry Czerny and co-teen leads Marlon Kazadi and Madi Monroe. The ensemble cast includes Scott Thompson and Bruce McCulloch of the Canadian comedy show Kids in the Hall.

Canadian animator Peter Lepeniotis will direct Zombie Town. Stine’s kid’s book sees a quiet town upended when 12-year-old Mike and his friend, Karen, see a horror movie called Zombie Town and unexpectedly see the title characters leap off the screen and chase them through the theater.

Zombie Town will premiere in U.S. theaters before streaming on Hulu and then ABC Australia in 2023.

“We are delighted to bring the pages of R.L. Stine’s Zombie Town to the screen and equally thrilled to be working with such an exceptional cast and crew on this production. A three-time Nickelodeon Kids Choice Award winner with book sales of over $500 million, R.L. Stine has a phenomenal track record of crafting stories that engage and entertain audiences,” John Gillespie, Trimuse Entertainment founder and executive producer, said in a statement.

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Executive producers are Trimuse Entertainment, Toonz Media Group, Lookout Entertainment, Viva Pictures and Sons of Anarchy actor Kim Coates.  

Paco Alvarez and Mark Holdom of Trimuse negotiated the deal to acquire the rights to Stine’s Zombie Town book.

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